Пример #1
0
 public void Dispense()
 {
     _gumballMachine.ReleaseBall();
     if (_gumballMachine.GetCount() > 0)
     {
         _gumballMachine.SetState(_gumballMachine.GetNoQuarterState());
     }
     else
     {
         Console.WriteLine("Oops, out of gumballs!");
         _gumballMachine.SetState(_gumballMachine.GetSoldOutState());
     }
 }
 public void Dispense()
 {
     _gumballMachine.ReleaseBall();
     if (_gumballMachine.GetCount() == 0)
     {
         _gumballMachine.SetState(_gumballMachine.GetSoldOutState());
     }
     else
     {
         _gumballMachine.ReleaseBall();
         Console.WriteLine("YOU'RE A WINNER! You got two gumballs for your quarter");
         if (_gumballMachine.GetCount() > 0)
         {
             _gumballMachine.SetState(_gumballMachine.GetNoQuarterState());
         }
         else
         {
             Console.WriteLine("Oops, out of gumballs!");
             _gumballMachine.SetState(_gumballMachine.GetSoldOutState());
         }
     }
 }
Пример #3
0
 public void Refill()
 {
     _gumballMachine.SetState(_gumballMachine.GetNoQuarterState());
 }
 public void InsertQuarter()
 {
     Console.WriteLine("You inserted a quarter");
     _gumballMachine.SetState(_gumballMachine.GetHasQuarterState());
 }
 public void EjectQuarter()
 {
     Console.WriteLine("Quarter returned");
     _gumballMachine.SetState(_gumballMachine.GetNoQuarterState());
 }