public static void StartDetection(UnityAction callback, Vector3 spawnPosition) { WallHackDetector.StartDetection(callback, spawnPosition, WallHackDetector.GetOrCreateInstance.maxFalsePositives); }
public static void StartDetection(UnityAction callback) { WallHackDetector.StartDetection(callback, WallHackDetector.GetOrCreateInstance.spawnPosition); }