public static void StartDetection(UnityAction callback, Vector3 spawnPosition)
 {
     WallHackDetector.StartDetection(callback, spawnPosition, WallHackDetector.GetOrCreateInstance.maxFalsePositives);
 }
 public static void StartDetection(UnityAction callback)
 {
     WallHackDetector.StartDetection(callback, WallHackDetector.GetOrCreateInstance.spawnPosition);
 }