Пример #1
0
 private static void CreateBlenderSettingAsset()
 {
     ScriptableObjectUtility.Create <CinemachineBlenderSettings>();
 }
Пример #2
0
 private static void CreateNoiseSettingAsset()
 {
     ScriptableObjectUtility.Create <NoiseSettings>();
 }
Пример #3
0
 private static void CreateFixedSignalDefinition()
 {
     ScriptableObjectUtility.Create <CinemachineFixedSignal>();
 }