static public int get_RuntimeRevertMode(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         pushEnum(l, (int)self.RuntimeRevertMode);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int Stop(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         self.Stop();
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup o;
         o = new CinemaDirector.CharacterTrackGroup();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int CacheState(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         var ret = self.CacheState();
         pushValue(l, ret);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int SetRunningTime(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         System.Single a1;
         checkType(l, 2, out a1);
         self.SetRunningTime(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_RuntimeRevertMode(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         CinemaDirector.RevertMode          v;
         checkEnum(l, 2, out v);
         self.RuntimeRevertMode = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int UpdateTrackGroup(IntPtr l)
 {
     try {
         CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l);
         System.Single a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         self.UpdateTrackGroup(a1, a2);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }