static public int get_RuntimeRevertMode(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); pushEnum(l, (int)self.RuntimeRevertMode); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int Stop(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); self.Stop(); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { CinemaDirector.CharacterTrackGroup o; o = new CinemaDirector.CharacterTrackGroup(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int CacheState(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); var ret = self.CacheState(); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetRunningTime(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); System.Single a1; checkType(l, 2, out a1); self.SetRunningTime(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static public int set_RuntimeRevertMode(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); CinemaDirector.RevertMode v; checkEnum(l, 2, out v); self.RuntimeRevertMode = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int UpdateTrackGroup(IntPtr l) { try { CinemaDirector.CharacterTrackGroup self = (CinemaDirector.CharacterTrackGroup)checkSelf(l); System.Single a1; checkType(l, 2, out a1); System.Single a2; checkType(l, 3, out a2); self.UpdateTrackGroup(a1, a2); return(0); } catch (Exception e) { return(error(l, e)); } }