Пример #1
0
        public List <Piece> GetAllPieces(PieceColor color)
        {
            List <Piece> pieceList = new List <Piece>();

            Piece[] pieceArray = Board.GetAllPieces(color);

            for (int i = 0; i < 16; i++)
            {
                if (pieceArray[i] != null)
                {
                    pieceList.Add(pieceArray[i]);
                }
            }

            return(pieceList);
        }
Пример #2
0
 internal void ClearPassant(PieceColor color)
 {
     foreach (Piece p in Board.GetAllPieces(color))
     {
         if (p is Pawn)
         {
             if (p.Color == PieceColor.White)
             {
                 Board.UpdatePieceEnum(p, PieceEnum.WhitePawn);
             }
             else
             {
                 Board.UpdatePieceEnum(p, PieceEnum.BlackPawn);
             }
         }
     }
 }
Пример #3
0
        public List <Move> GetAllMoves(PieceColor color)
        {
            List <Move> moves = new List <Move>();

            foreach (Piece p in Board.GetAllPieces(color))
            {
                if (p != null)
                {
                    foreach (Move m in p.GetPotentialMoves())
                    {
                        moves.Add(m);
                    }
                }
            }

            return(moves);
        }