Пример #1
0
        /// <summary>
        /// Verifies if a piece attacks a square. This method does not check if the piece on "from"
        /// on the board is of the same type as this FlyweightPiece represents.
        /// </summary>
        /// <param name="board">Board to check attacking on.</param>
        /// <param name="from">Square on which attacking piece is placed.</param>
        /// <param name="to">The square to check if attacked.</param>
        /// <returns>True if a FlyweightPiece placed on "from" square attacks the "to" square. False otherwise.</returns>
        public bool Attacks(Board board, Square from, Square to)
        {
            if ((m_color == PieceColor.White && Board.Rank(to) == Board.Rank(from) + 1) ||
                (m_color == PieceColor.Black && Board.Rank(to) == Board.Rank(from) - 1))
            {
                if ((Math.Abs(Board.File(to) - Board.File(from)) == 1) &&
                    (board.GetPieceColor(to) != m_color))
                    return true;
            }

            return false;
        }
Пример #2
0
        /// <summary>
        /// Verifies if a piece attacks a square. This method does not check if the piece on "from"
        /// on the board is of the same type as this FlyweightPiece represents.
        /// </summary>
        /// <param name="board">Board to check attacking on.</param>
        /// <param name="from">Square on which attacking piece is placed.</param>
        /// <param name="to">The square to check if attacked.</param>
        /// <returns>True if a FlyweightPiece placed on "from" square attacks the "to" square. False otherwise.</returns>
        public bool Attacks(Board board, Square from, Square to)
        {
            if ((m_color == PieceColor.White && Board.Rank(to) == Board.Rank(from) + 1) ||
                (m_color == PieceColor.Black && Board.Rank(to) == Board.Rank(from) - 1))
            {
                if ((Math.Abs(Board.File(to) - Board.File(from)) == 1) &&
                    (board.GetPieceColor(to) != m_color))
                {
                    return(true);
                }
            }

            return(false);
        }
Пример #3
0
 /// <summary>
 /// Returns the color of the piece on the square the iterator is currently located on.
 /// </summary>
 /// <returns>Current color of piece.</returns>
 public PieceColor CurrentPieceColor()
 {
     return(m_board.GetPieceColor(m_currentSquare));
 }