public Creature(string name, MatrixCoords topLeft) : base(name, topLeft, new char[, ] { { 'O' } }) { }
}; // to add tasks public NPC(string name, string task, MatrixCoords topLeft) : base(name, task, topLeft, new char[, ] { { ' ', 'O', ' ' }, { '-', '|', '-' }, { '/', ' ', '\\' } }) { }
public Humanoid(string name, string task, MatrixCoords topLeft, char[,] body) : base(name, topLeft, body) { this.Task = task; this.armor = Items.Armor; }