public Creature(string name, MatrixCoords topLeft)
     : base(name, topLeft, new char[, ] {
     { 'O' }
 })
 {
 }
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        };                                                                                                                                                                                               // to add tasks

        public NPC(string name, string task, MatrixCoords topLeft)
            : base(name, task, topLeft, new char[, ] {
            { ' ', 'O', ' ' }, { '-', '|', '-' }, { '/', ' ', '\\' }
        })
        {
        }
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 public Humanoid(string name, string task, MatrixCoords topLeft, char[,] body)
     : base(name, topLeft, body)
 {
     this.Task  = task;
     this.armor = Items.Armor;
 }