Пример #1
0
 public override void OnReleased()
 {
     base.OnReleased();
     ItemClasses.Unregister();
     if (!HarmonyHelper.IsHarmonyInstalled)
     {
         return;
     }
     HarmonyPatches.BuildingInfoPatch.InitializePrefabPatch.Undo();
     HarmonyPatches.FerryAIPatch.SimulationStepPatch.Undo();
     HarmonyPatches.VehicleInfoPatch.InitializePrefabPatch.Undo();
     HarmonyPatches.CargoTruckAIPatch.NeedChangeVehicleTypePatch.Undo();
     HarmonyPatches.CargoTruckAIPatch.StartPathFindPatch.Undo();
     HarmonyPatches.PostVanAIPatch.StartPathFindPatch.Undo();
     HarmonyPatches.CargoTruckAIPatch.ChangeVehicleTypePatch.Undo();
     HarmonyPatches.PathFindPatch.ProcessItemPatch.Undo();
 }
Пример #2
0
 public override void OnCreated(ILoading loading)
 {
     base.OnCreated(loading);
     ItemClasses.Register();
     if (loading.currentMode != AppMode.Game)
     {
         return;
     }
     if (!HarmonyHelper.IsHarmonyInstalled)
     {
         return;
     }
     HarmonyPatches.BuildingInfoPatch. InitializePrefabPatch.Apply();
     HarmonyPatches.FerryAIPatch.SimulationStepPatch.Apply();
     HarmonyPatches.VehicleInfoPatch.InitializePrefabPatch.Apply();
     HarmonyPatches.CargoTruckAIPatch.NeedChangeVehicleTypePatch.Apply();
     HarmonyPatches.CargoTruckAIPatch.StartPathFindPatch.Apply();
     HarmonyPatches.PostVanAIPatch.StartPathFindPatch.Apply();
     HarmonyPatches.PathFindPatch.ProcessItemPatch.Apply();
     if (Util.IsModActive(1764208250))
     {
         UnityEngine.Debug.LogWarning("Barges: More Vehicles is enabled, applying compatibility workaround");
         CargoFerriesMod.MaxVehicleCount = ushort.MaxValue + 1;
     }
     else
     {
         UnityEngine.Debug.Log("Barges: More Vehicles is not enabled");
         CargoFerriesMod.MaxVehicleCount = VehicleManager.MAX_VEHICLE_COUNT;
     }
     if (Util.IsModActive("Service Vehicle Selector 2"))
     {
         UnityEngine.Debug.Log("Barges: Service Vehicle Selector 2 is detected! CargoTruckAI.ChangeVehicleType() won't be patched");
     } else {
         HarmonyPatches.CargoTruckAIPatch.ChangeVehicleTypePatch.Apply(); 
     }
 }