Пример #1
0
 void Layout_Updated(object sender, LayoutEventArgs e)
 {
     if (e.DataChange)
     {
         MarkDirty();
     }
 }
Пример #2
0
 void Layout_Loaded(object sender, LayoutEventArgs args)
 {
     // pass the loaded deck into the renderer
     m_zCardCanvas.Reset(args.Deck);
     m_bCanvasLayoutLoading = true;
     if (args.Deck != null)
     {
         numericUpDownZoom.Value = Math.Max((decimal)args.Deck.CardLayout.zoom, numericUpDownZoom.Minimum);
     }
     m_bCanvasLayoutLoading = false;
     Redraw();
 }
Пример #3
0
 void LayoutSelect_Requested(object sender, LayoutEventArgs args)
 {
     if (null == m_tnCurrentLayout || (ProjectLayout)m_tnCurrentLayout.Tag != args.Layout)
     {
         foreach (TreeNode tnNode in treeView.TopNode.Nodes)
         {
             if ((ProjectLayout)tnNode.Tag == args.Layout)
             {
                 treeView.SelectedNode = tnNode;
                 break;
             }
         }
     }
 }
Пример #4
0
 void LayoutSelect_Requested(object sender, LayoutEventArgs args)
 {
     if (null == m_tnCurrentLayout || (ProjectLayout)m_tnCurrentLayout.Tag != args.Layout)
     {
         foreach (TreeNode tnNode in treeView.TopNode.Nodes)
         {
             if ((ProjectLayout)tnNode.Tag == args.Layout)
             {
                 treeView.SelectedNode = tnNode;
                 break;
             }
         }
     }
 }
Пример #5
0
 void LayoutRender_Updated(object sender, LayoutEventArgs args)
 {
     Redraw();
 }
Пример #6
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     // pass the loaded deck into the renderer
     m_zCardCanvas.Reset(args.Deck);
     Redraw();
 }
Пример #7
0
 void ProjectLayout_Loaded(object sender, LayoutEventArgs args)
 {
     UpdateLayoutInfo(args.Layout);
 }
Пример #8
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     RefreshElementInformation();
 }
Пример #9
0
 void Layout_Added(object sender, LayoutEventArgs args)
 {
     AddProjectLayout(args.Layout);
 }
Пример #10
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     RefreshElementTypes();
 }
Пример #11
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     // pass the loaded deck into the renderer
     m_zCardCanvas.Reset(args.Deck);
     Redraw();
 }
Пример #12
0
 void LayoutRender_Updated(object sender, LayoutEventArgs args)
 {
     Redraw();
 }
Пример #13
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     RefreshElementTypes();
 }
Пример #14
0
 void Layout_Loaded(object sender, LayoutEventArgs e)
 {
     UserAction.ClearUndoRedoStacks();
 }
Пример #15
0
 void Layout_Updated(object sender, LayoutEventArgs e)
 {
     if (e.DataChange)
     {
         MarkDirty();
     }
 }
Пример #16
0
 void Layout_Loaded(object sender, LayoutEventArgs e)
 {
     UserAction.ClearUndoRedoStacks();
 }
Пример #17
0
 void ProjectLayout_Loaded(object sender, LayoutEventArgs args)
 {
     UpdateLayoutInfo(args.Layout);
 }
Пример #18
0
 void Layout_Added(object sender, LayoutEventArgs args)
 {
     AddProjectLayout(args.Layout);
 }
Пример #19
0
 void Layout_Updated(object sender, LayoutEventArgs args)
 {
     RefreshLayoutControls(args.Layout);
     RefreshElementInformation();
 }