public void Read(Wrapped wSock) { EntityID = wSock.readInt(); X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); Yaw = wSock.readSByte(); Pitch = wSock.readSByte(); }
public void Read(Wrapped wSock) { ActionID = wSock.readSByte(); }
public void Read(Wrapped wSock) { Slot = wSock.readSByte(); }
public void Read(Wrapped wSock) { WindowID = wSock.readSByte(); Actionnumber = wSock.readShort(); Accepted = wSock.readBool(); }
public void Read(Wrapped wSock) { Flags = wSock.readSByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); Animation = wSock.readSByte(); }
public void Read(Wrapped wSock) { Windowid = wSock.readSByte(); }
public void Read(Wrapped wSock) { EffectID = wSock.readInt(); X = wSock.readInt(); Y = wSock.readSByte(); Z = wSock.readInt(); Data = wSock.readInt(); Disablerelativevolume = wSock.readBool(); }
public void Read(Wrapped wSock) { EntityID = wSock.readVarInt(); Type = wSock.readSByte(); X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); EffectID = wSock.readSByte(); }
public void Read(Wrapped wSock) { X = wSock.readFloat(); Y = wSock.readFloat(); Z = wSock.readFloat(); Radius = wSock.readFloat(); Recordcount = wSock.readInt(); Records = new sbyte[Recordcount * 3]; for (int x = 0; x < Records.Length - 1; x++) { Records[x] = wSock.readSByte(); } PlayerMotionX = wSock.readFloat(); PlayerMotionY = wSock.readFloat(); PlayerMotionZ = wSock.readFloat(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); EffectID = wSock.readSByte(); Amplifier = wSock.readSByte(); Duration = wSock.readShort(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); EntityStatus = wSock.readSByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); HeadYaw = wSock.readSByte(); }
public void Read(Wrapped wSock) { Status = wSock.readSByte(); X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); Face = wSock.readSByte(); }
public void Read(Wrapped wSock) { WindowID = wSock.readSByte(); Slot = wSock.readShort(); Slotdata = WrappedExtension.ReadSlot(wSock); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); Direction = wSock.readSByte(); Helditem = WrappedExtension.ReadSlot(wSock); CursorpositionX = wSock.readSByte(); CursorpositionY = wSock.readSByte(); CursorpositionZ = wSock.readSByte(); Slot = wSock.readShort(); }
public void Read(Wrapped wSock) { Flags = wSock.readSByte(); Flyingspeed = wSock.readFloat(); Walkingspeed = wSock.readFloat(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); ActionID = wSock.readSByte(); JumpBoost = wSock.readInt(); }
public void Read(Wrapped wSock) { Objectivename = wSock.readString(); Objectivevalue = wSock.readString(); Create = wSock.readSByte(); }
public void Read(Wrapped wSock) { WindowID = wSock.readSByte(); Slot = wSock.readShort(); Button = wSock.readSByte(); Actionnumber = wSock.readShort(); Mode = wSock.readSByte(); Clickeditem = WrappedExtension.ReadSlot(wSock); }
public void Read(Wrapped wSock) { ItemName = wSock.readString(); Update = wSock.readSByte(); ScoreName = wSock.readString(); Value = wSock.readInt(); }
public void Read(Wrapped wSock) { WindowID = wSock.readSByte(); Enchantment = wSock.readSByte(); }
public void Read(Wrapped wSock) { Position = wSock.readSByte(); ScoreName = wSock.readString(); }
public void Read(Wrapped wSock) { Locale = wSock.readString(); Viewdistance = wSock.readSByte(); Chatflags = wSock.readSByte(); Chatcolours = wSock.readBool(); Difficulty = wSock.readSByte(); ShowCape = wSock.readBool(); }
public void Read(Wrapped wSock) { TeamName = wSock.readString(); Mode = wSock.readSByte(); switch (Mode) { case 0: TeamDisplayName = wSock.readString(); TeamPrefix = wSock.readString(); TeamSuffix = wSock.readString(); Friendlyfire = wSock.readSByte(); Playercount = wSock.readShort(); for (int x = 0; x < Playercount - 1; x++) Players[x] = wSock.readString(); break; case 2: TeamDisplayName = wSock.readString(); TeamPrefix = wSock.readString(); TeamSuffix = wSock.readString(); Friendlyfire = wSock.readSByte(); break; case 3: Playercount = wSock.readShort(); for (int x = 0; x < Playercount - 1; x++) Players[x] = wSock.readString(); break; case 4: Playercount = wSock.readShort(); for (int x = 0; x < Playercount - 1; x++) Players[x] = wSock.readString(); break; } }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); Gamemode = wSock.readByte(); Dimension = wSock.readSByte(); Difficulty = wSock.readByte(); MaxPlayers = wSock.readByte(); LevelType = wSock.readString(); }
public void Read(Wrapped wSock) { Target = wSock.readInt(); Mouse = wSock.readSByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readVarInt(); PlayerUUID = wSock.readString(); PlayerName = wSock.readString(); Datacount = wSock.readVarInt(); Data = new PlayerData[Datacount]; for (int i = 0; i < Datacount; i++) { Data[i].Name = wSock.readString(); Data[i].Value = wSock.readString(); Data[i].Signature = wSock.readString(); } X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); Yaw = wSock.readSByte(); Pitch = wSock.readSByte(); CurrentItem = wSock.readShort(); Metadata = WrappedExtension.ReadEntityMetadata(wSock); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); DX = wSock.readSByte(); DY = wSock.readSByte(); DZ = wSock.readSByte(); }