public static object[] ReadEntityMetadata(Wrapped wSock) { var MetadataDict = new Dictionary<int, object>(); do { var item = wSock.readByte(); if (item == 127) break; var index = item & 0x1F; var type = item >> 5; switch (type) { case 0: MetadataDict.Add(index, wSock.readByte()); break; case 1: MetadataDict.Add(index, wSock.readShort()); break; case 2: MetadataDict.Add(index, wSock.readInt()); break; case 3: MetadataDict.Add(index, wSock.readFloat()); break; case 4: MetadataDict.Add(index, wSock.readString()); break; case 5: MetadataDict.Add(index, ReadSlot(wSock)); break; case 6: MetadataDict.Add(index, new Vector(wSock.readInt(), wSock.readInt(), wSock.readInt())); break; } } while (true); MetadataDict.OrderBy(o => o.Key); // -- Order the dictionary based on the index values return MetadataDict.Values.ToArray(); // -- Return the data as an array. }
public void Read(Wrapped wSock) { ChunkX = wSock.readInt(); ChunkZ = wSock.readInt(); Recordcount = wSock.readShort(); Datasize = wSock.readInt(); Records = new Record[Recordcount]; for (int x = 0; x < Recordcount; x++) Records[x] = WrappedExtension.ReadRecord(wSock); }
public void Read(Wrapped wSock) { CollectedEntityID = wSock.readInt(); CollectorEntityID = wSock.readInt(); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readShort(); Z = wSock.readInt(); Line1 = wSock.readString(); Line2 = wSock.readString(); Line3 = wSock.readString(); Line4 = wSock.readString(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); Gamemode = wSock.readByte(); Dimension = wSock.readSByte(); Difficulty = wSock.readByte(); MaxPlayers = wSock.readByte(); LevelType = wSock.readString(); }
public void Read(Wrapped wSock) { SoundName = wSock.readString(); EffectpositionX = wSock.readInt(); EffectpositionY = wSock.readInt(); EffectpositionZ = wSock.readInt(); Volume = wSock.readFloat(); Pitch = wSock.readByte(); }
public void Read(Wrapped wSock) { Particlename = wSock.readString(); X = wSock.readFloat(); Y = wSock.readFloat(); Z = wSock.readFloat(); OffsetX = wSock.readFloat(); OffsetY = wSock.readFloat(); OffsetZ = wSock.readFloat(); Particledata = wSock.readFloat(); Numberofparticles = wSock.readInt(); }
public void Read(Wrapped wSock) { X = wSock.readFloat(); Y = wSock.readFloat(); Z = wSock.readFloat(); Radius = wSock.readFloat(); Recordcount = wSock.readInt(); Records = new sbyte[Recordcount * 3]; for (int x = 0; x < Records.Length - 1; x++) { Records[x] = wSock.readSByte(); } PlayerMotionX = wSock.readFloat(); PlayerMotionY = wSock.readFloat(); PlayerMotionZ = wSock.readFloat(); }
public void Read(Wrapped wSock) { EffectID = wSock.readInt(); X = wSock.readInt(); Y = wSock.readSByte(); Z = wSock.readInt(); Data = wSock.readInt(); Disablerelativevolume = wSock.readBool(); }
public void Read(Wrapped wSock) { Chunkcolumncount = wSock.readShort(); Datalength = wSock.readInt(); Skylightsent = wSock.readBool(); Data = wSock.readByteArray(Datalength); Metainformation = wSock.readByteArray(Chunkcolumncount * 12); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readShort(); Z = wSock.readInt(); Byte1 = wSock.readByte(); Byte2 = wSock.readByte(); BlockType = wSock.readVarInt(); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); BlockID = wSock.readVarInt(); BlockMetadata = wSock.readByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); Animation = wSock.readSByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readVarInt(); Type = wSock.readSByte(); X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); ActionID = wSock.readSByte(); JumpBoost = wSock.readInt(); }
public void Read(Wrapped wSock) { Windowid = wSock.readByte(); InventoryType = wSock.readByte(); Windowtitle = wSock.readString(); NumberofSlots = wSock.readByte(); Useprovidedwindowtitle = wSock.readBool(); EntityID = wSock.readInt(); }
public void Read(Wrapped wSock) { KeepAliveID = wSock.readInt(); }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readShort(); Z = wSock.readInt(); Action = wSock.readByte(); Datalength = wSock.readShort(); NBTData = wSock.readByteArray(Datalength); }
public void Read(Wrapped wSock) { EntityID = wSock.readInt(); Slot = wSock.readShort(); Item = WrappedExtension.ReadSlot(wSock); }
public void Read(Wrapped wSock) { ItemName = wSock.readString(); Update = wSock.readSByte(); ScoreName = wSock.readString(); Value = wSock.readInt(); }
public void Read(Wrapped wSock) { Dimension = wSock.readInt(); // -- Only possible values for this are -1, 0, and 1.. No reason for it to be an int and waste 4 bytes. Thanks mojang. Difficulty = wSock.readByte(); Gamemode = wSock.readByte(); LevelType = wSock.readString(); }
public void Read(Wrapped wSock) { Target = wSock.readInt(); Mouse = wSock.readSByte(); }
public void Read(Wrapped wSock) { EntityID = wSock.readVarInt(); PlayerUUID = wSock.readString(); PlayerName = wSock.readString(); Datacount = wSock.readVarInt(); Data = new PlayerData[Datacount]; for (int i = 0; i < Datacount; i++) { Data[i].Name = wSock.readString(); Data[i].Value = wSock.readString(); Data[i].Signature = wSock.readString(); } X = wSock.readInt(); Y = wSock.readInt(); Z = wSock.readInt(); Yaw = wSock.readSByte(); Pitch = wSock.readSByte(); CurrentItem = wSock.readShort(); Metadata = WrappedExtension.ReadEntityMetadata(wSock); }
public void Read(Wrapped wSock) { Status = wSock.readSByte(); X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); Face = wSock.readSByte(); }
public static Record ReadRecord(Wrapped wSock) { var Data = new Record(); var RecordData = wSock.readInt(); Data.Metadata = (byte)(RecordData & 0xF); Data.BlockID = (short)((RecordData >> 4) & 0xFFF); Data.Y = (byte)((RecordData >> 16) & 0xFF); Data.Z = (byte)((RecordData >> 24) & 0xF); Data.X = (byte)((RecordData >> 28) & 0xF); return Data; }
public void Read(Wrapped wSock) { X = wSock.readInt(); Y = wSock.readByte(); Z = wSock.readInt(); Direction = wSock.readSByte(); Helditem = WrappedExtension.ReadSlot(wSock); CursorpositionX = wSock.readSByte(); CursorpositionY = wSock.readSByte(); CursorpositionZ = wSock.readSByte(); Slot = wSock.readShort(); }
public static ObjectMetadata ReadObjectMetadata(Wrapped wSock) { var Data = new ObjectMetadata(); Data.ObjectID = wSock.readInt(); if (Data.ObjectID != 0) { Data.SpeedX = wSock.readShort(); Data.SpeedY = wSock.readShort(); Data.SpeedZ = wSock.readShort(); } return Data; }
public void Read(Wrapped wSock) { ChunkX = wSock.readInt(); ChunkZ = wSock.readInt(); GroundUpcontinuous = wSock.readBool(); Primarybitmap = (ushort)wSock.readShort(); Addbitmap = (ushort)wSock.readShort(); Compressedsize = wSock.readInt(); Compresseddata = wSock.readByteArray(Compressedsize); }