Пример #1
0
        public override void Init()
        {
            Settings.TextureDir = "../../data/texture/";
            string AudioDir = "../../data/";

            back = Texture2D.Load("bg.jpg");
            img[0] = Texture2D.Load("head.png", true);
            img[1] = Texture2D.Load("ball.png", true);
            crosshair = Texture2D.Load("cross.png", true);

            font = BitmapFont.Load("fonts/comic12.png");

            BaseGame.Instance.CursorVisible = false; // hide mouse cursor
            //System.Windows.Forms.Cursor.Hide();

            if (player == null)
            {
                player = new OggPlayerFBN();
                player.SetCurrentFile(AudioDir + "music.ogg");

            }
            player.Play();

            snd1 = new AudioClip(AudioDir + "snd2.ogg");
            snd2 = new AudioClip(AudioDir + "snd1.ogg");

            Camera.Set2D();
            base.Init();
        }
Пример #2
0
        public override void Init()
        {
            Settings.TextureDir = "../../data/texture/";
            string AudioDir = "../../data/";

            back = Texture2D.Load("bg.jpg");
            img[0] = Texture2D.Load("head.png");
            font = BitmapFont.Load("fonts/comic12.png");

            Camera.Set2D();
            base.Init();
        }
Пример #3
0
        public override void Init()
        {
            Settings.TextureDir = "../../data/texture/";

            back = Texture2D.Load("menu.jpg");
            crosshair = Texture2D.Load("cross.png", true);

            font = BitmapFont.Load("fonts/comic12.png");

            BaseGame.Instance.CursorVisible = false; // hide mouse cursor

            Camera.Set2D();
            base.Init();
        }
Пример #4
0
        public override void Init()
        {
            // random positions for images
            for (int q = 0; q < 100; q++)
            {
                x[q] = Rnd.Next(600) + 100;
                y[q] = Rnd.Next(300) + 100;
                z[q] = (float)Rnd.NextDouble();
            }

            BaseGame.Instance.CursorVisible = false;

            back = Texture2D.Load("photo.jpg");
            img = Texture2D.Load("mousecursor.png", true); // center origo (because rotating cursor)
            font = BitmapFont.Load("fonts/comic12.png");

            Camera.Set2D();
            base.Init();
        }
Пример #5
0
 public override void Init()
 {
     back = Texture2D.Load("bg.jpg");
     Camera.Set2D();
     base.Init();
 }
Пример #6
0
Файл: FBO.cs Проект: bosoni/csat
        void CreateTextures()
        {
            if (IsSupported == false) return;

            if (depthTexture != 0) DepthTexture = Texture2D.CreateDrawableTexture(Width, Height, depthTexture);
            if (colorTexture != null)
            {
                ColorTextures = new Texture2D[colorTexture.Length];
                for (int q = 0; q < colorTexture.Length; q++)
                    ColorTextures[q] = Texture2D.CreateDrawableTexture(Width, Height, colorTexture[q]);
            }
        }
Пример #7
0
 public static Texture2D CreateDrawableTexture(int width, int height, uint textureID)
 {
     Texture2D tex = new Texture2D();
     tex.Width = width;
     tex.Height = height;
     tex.RealWidth = width;
     tex.RealHeight = height;
     tex.Target = TextureTarget.Texture2D;
     tex.TextureID = textureID;
     tex.CreateVBO(false);
     return tex;
 }
Пример #8
0
 public static new Texture2D Load(string fileName, bool origCenter)
 {
     Texture t = Texture.Load(fileName);
     Texture2D tex = new Texture2D();
     tex.textureName = fileName;
     tex.TextureID = t.TextureID;
     tex.Width = t.Width;
     tex.Height = t.Height;
     tex.RealWidth = t.RealWidth;
     tex.RealHeight = t.RealHeight;
     tex.Target = t.Target;
     tex.CreateVBO(origCenter);
     return tex;
 }