Пример #1
0
        public PlayerCharacter( Armor[] armor, string name, int[] stats, Weapon weapon, LevelTract pclass )
            : base(armor,  name, stats, weapon, pclass)
        {
            /* start constructor */

            mExperience = 0;
            mLevel = 1;
            mUpgraded = false;
            mClass = pclass;

            mClass.LevelUp(1);
        }
Пример #2
0
        public PlayerCharacter( Armor[] armor, string name, int[] stats, Weapon weapon, LevelTract pclass, ClassEnum classes )
            : base(armor,  name, stats, weapon, pclass)
        {
            /* start constructor */

            mExperience = 1000;
            mClass = pclass;
            mIsPlayer = true;
            mClassEnum = classes;

            mClass.LevelUp(1);
        }