Пример #1
0
 public ClientPlayer(ClientLogic clientLogic, ClientPlayerManager manager, string name, byte id) : base(manager, name, id)
 {
     _playerManager          = manager;
     _predictionPlayerStates = new LiteRingBuffer <PlayerInputPacket>(MaxStoredCommands);
     _clientLogic            = clientLogic;
 }
Пример #2
0
 public ClientPlayerManager(ClientLogic clientLogic)
 {
     _clientLogic = clientLogic;
     _players     = new Dictionary <byte, PlayerHandler>();
 }