GetActor() статический публичный Метод

static public GetActor ( Transform intransform ) : Actor
intransform UnityEngine.Transform
Результат Actor
Пример #1
0
 public static Coroutine RunSpawn(this MonoBehaviour component, params FiniteTimeAction[] actions)
 {
     return(Actor.GetActor(component.transform).Spawn(actions));
 }
Пример #2
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 public static Coroutine RunAction(this MonoBehaviour component, FiniteTimeAction action)
 {
     return(Actor.GetActor(component.transform).PerformAction(action));
 }