GetActor() static public method

static public GetActor ( Transform intransform ) : Actor
intransform UnityEngine.Transform
return Actor
Example #1
0
 public static Coroutine RunSpawn(this MonoBehaviour component, params FiniteTimeAction[] actions)
 {
     return(Actor.GetActor(component.transform).Spawn(actions));
 }
Example #2
0
 public static Coroutine RunAction(this MonoBehaviour component, FiniteTimeAction action)
 {
     return(Actor.GetActor(component.transform).PerformAction(action));
 }