//! this constructor doesn't build the tree. you must call	buildSet
 public GImpactQuantizedBvh(IPrimitiveManagerBase primitive_manager)
 {
     m_primitive_manager = primitive_manager;
     m_box_tree          = new QuantizedBvhTree();
 }
 //! this constructor doesn't build the tree. you must call	buildSet
 public GImpactQuantizedBvh()
 {
     m_box_tree = new QuantizedBvhTree();
 }