//! this constructor doesn't build the tree. you must call buildSet public GImpactQuantizedBvh(IPrimitiveManagerBase primitive_manager) { m_primitive_manager = primitive_manager; m_box_tree = new QuantizedBvhTree(); }
//! this constructor doesn't build the tree. you must call buildSet public GImpactQuantizedBvh() { m_box_tree = new QuantizedBvhTree(); }