/// <summary>Initialize using a position vector and a rotation matrix. </summary> public Transform(Vec2 _position, Rot _R) { p = _position.Clone(); q = _R.Clone(); }
/// <summary> /// Initialize using a position vector and a rotation matrix. /// </summary> public Transform(Vec2 position, Rot r) { P = position.Clone(); Q = r.Clone(); }
/// <summary> /// Initialize using a position vector and a rotation matrix. /// </summary> public Transform(Vec2 position, Rot r) { P = position.Clone(); Q = r.Clone(); }