CreateGame() публичный статический Метод

public static CreateGame ( ) : BolfTracker.Models.Game
Результат BolfTracker.Models.Game
Пример #1
0
        public void Should_be_able_to_add_player_rivalry_statistics()
        {
            var game = ObjectMother.CreateGame();

            _gameRepository.Add(game);

            var player         = ObjectMother.CreatePlayer();
            var affectedPlayer = ObjectMother.CreatePlayer();

            _playerRepository.Add(player);
            _playerRepository.Add(affectedPlayer);

            var hole = ObjectMother.CreateHole(Int32.MaxValue);

            _holeRepository.Add(hole);

            var shotType = ObjectMother.CreateShotType();

            _shotTypeRepository.Add(shotType);

            var playerRivalryStatistics = ObjectMother.CreatePlayerRivalryStatistics(game, player, affectedPlayer, hole, shotType);

            _playerRivalryStatisticsRepository.Add(playerRivalryStatistics);

            Assert.AreNotEqual(0, playerRivalryStatistics.Id);
        }
Пример #2
0
        public void Should_be_able_to_add_game()
        {
            var game = ObjectMother.CreateGame();

            _repository.Add(game);

            Assert.AreNotEqual(0, game.Id);
        }
        public void ShouldBeAbleToAddGameStatistics()
        {
            var game = ObjectMother.CreateGame();

            _gameRepository.Add(game);

            var gameStatistics = ObjectMother.CreateGameStatistics(game);

            _gameStatisticsRepository.Add(gameStatistics);

            Assert.AreNotEqual(0, gameStatistics.Id);
        }
        public void ShouldBeAbleToDeleteGameStatistics()
        {
            var game = ObjectMother.CreateGame();

            _gameRepository.Add(game);

            var gameStatistics = ObjectMother.CreateGameStatistics(game);

            _gameStatisticsRepository.Add(gameStatistics);
            _gameStatisticsRepository.Delete(gameStatistics);

            Assert.IsNotNull(_gameRepository.GetById(game.Id));
            Assert.IsNull(_gameStatisticsRepository.GetById(gameStatistics.Id));
        }
Пример #5
0
        public void ShouldBeAbleToAddPlayerGameStatistics()
        {
            var game = ObjectMother.CreateGame();

            _gameRepository.Add(game);

            var player = ObjectMother.CreatePlayer();

            _playerRepository.Add(player);

            var playerGameStatistics = ObjectMother.CreatePlayerGameStatistics(game, player);

            _playerGameStatisticsRepository.Add(playerGameStatistics);

            Assert.AreNotEqual(0, playerGameStatistics.Id);
        }
        public void Should_be_able_to_add_score()
        {
            var game = ObjectMother.CreateGame();

            _gameRepository.Add(game);

            var player = ObjectMother.CreatePlayer();

            _playerRepository.Add(player);

            var shotType = ObjectMother.CreateShotType();

            _shotTypeRepository.Add(shotType);

            var hole = ObjectMother.CreateHole(Int32.MaxValue);

            _holeRepository.Add(hole);

            var shot = ObjectMother.CreateShot(game, player, shotType, hole);

            _shotRepository.Add(shot);

            Assert.AreNotEqual(0, shot.Id);
        }