static void SetFrame(Bot bot, Mode mode) { if (bot.HasFrame<FFight>()) { bot.Character.SendInformation("Set existing FFight to {0} mode", mode); bot.GetFrame<FFight>().Mode = mode; } else if (bot.AddFrame(new FFight(bot, mode))) bot.Character.SendInformation("Experimental AI fight started in {0} mode", mode); else bot.Character.SendInformation("Failed to start a new FFight frame !"); }
public static void HandleCharacterSelectedSuccessMessage(Bot bot, CharacterSelectedSuccessMessage message) { bot.AddFrame(new FFight(bot, Mode.Follower)); }