static void SetFrame(Bot bot, Mode mode)
    {
      if (bot.HasFrame<FFight>())
      {
        bot.Character.SendInformation("Set existing FFight to {0} mode", mode);
        bot.GetFrame<FFight>().Mode = mode;
      }
      else
        if (bot.AddFrame(new FFight(bot, mode)))
          bot.Character.SendInformation("Experimental AI fight started in {0} mode", mode);
        else
          bot.Character.SendInformation("Failed to start a new FFight frame !");

    }
 public static void HandleCharacterSelectedSuccessMessage(Bot bot, CharacterSelectedSuccessMessage message)
 {
   bot.AddFrame(new FFight(bot, Mode.Follower));
 }