Пример #1
0
        private void PrepareData(bool reloadKeys = true)
        {
            prefEntryHolder.ClearLists();

            LoadKeys(out userDef, out unityDef, reloadKeys);

            CreatePrefEntries(userDef, prefEntryHolder.userDefList);
            CreatePrefEntries(unityDef, prefEntryHolder.unityDefList);
        }
        private void PrepareData(bool reloadKeys = true)
        {
            prefEntryHolder.ClearLists();

            LoadKeys(out userDef, out unityDef, reloadKeys);

            CreatePrefEntries(userDef, prefEntryHolder.userDefList);
            CreatePrefEntries(unityDef, prefEntryHolder.unityDefList);

            // Clear cache
            userDefListCache = new SerializedProperty[prefEntryHolder.userDefList.Count];
        }