Пример #1
0
#pragma warning restore 612, 618

	    void Awake()
	    {
			gameObject.name = UNITY_GAME_OBJECT_NAME;
			bridge = new Bridge();
			unlock = new UnlockModule(bridge);
			push = new PushModule(bridge);
#pragma warning disable 612, 618
			ads = new AdsModule(bridge);
#pragma warning restore 612, 618
	    }
Пример #2
0
 internal PushModule(Bridge _bridge)
     : base(_bridge)
 {
 }
Пример #3
0
 internal UnlockModule(Bridge _bridge)
     : base(_bridge)
 {
 }
Пример #4
0
 internal DefaultUserProfile(Bridge _bridge)
 {
     bridge = _bridge;
 }
Пример #5
0
 internal ModuleBase(Bridge _bridge)
 {
     bridge = _bridge;
 }