#pragma warning restore 612, 618 void Awake() { gameObject.name = UNITY_GAME_OBJECT_NAME; bridge = new Bridge(); unlock = new UnlockModule(bridge); push = new PushModule(bridge); #pragma warning disable 612, 618 ads = new AdsModule(bridge); #pragma warning restore 612, 618 }
internal PushModule(Bridge _bridge) : base(_bridge) { }
internal UnlockModule(Bridge _bridge) : base(_bridge) { }
internal DefaultUserProfile(Bridge _bridge) { bridge = _bridge; }
internal ModuleBase(Bridge _bridge) { bridge = _bridge; }