Пример #1
0
    //private bool isStarted = false;

    void Awake()
    {
        newPlanes = new List <DetectedPlane>();

        ballRoot  = new GameObject("Balls");
        planeRoot = new GameObject("Planes");

        noteOffsetGenerator = new BarelyAPI.MarkovChain(8, 1);

        Screen.sleepTimeout = SleepTimeout.NeverSleep;
    }
Пример #2
0
 void Awake()
 {
     transform.localScale = Vector3.zero;
     hitNoteGenerator     = new BarelyAPI.MarkovChain(8, 1);
 }