public static TweenShake Shake(this Transform transform, TweenShakeArgs shakeArgs, float duration, bool worldSpace = true) { var tween = UTween.Shake(transform, shakeArgs, duration, worldSpace); return(tween); }
public static TweenShake Shake(this Transform transform, Vector3 powerPos, Vector3 powerRot, Vector3 powerScale, int count, float duration, bool worldSpace = true) { var tween = UTween.Shake(transform, powerPos, powerRot, powerScale, count, duration, worldSpace); return(tween); }