Пример #1
0
        public static TweenRotation Rotate(this Transform transform, Quaternion from, Quaternion to, float duration, bool worldSpace = true)
        {
            var eulerFrom = from.eulerAngles;
            var eulerTo   = to.eulerAngles;
            var tween     = UTween.Rotation(transform, eulerFrom, eulerTo, duration, worldSpace);

            return(tween);
        }
Пример #2
0
        public static TweenRotation Rotate(this Transform transform, Vector3 from, Vector3 to, float duration, bool worldSpace = true)
        {
            var tween = UTween.Rotation(transform, from, to, duration, worldSpace);

            return(tween);
        }