Пример #1
0
        public Character(GameDataLake gameDataLake)
        {
            GameDataLake = gameDataLake;
            Entity       = new Entity(GameDataLake);

            GameDataLake.UpdateLocatable(Entity.GUID, 0, 0, true, "at", 1, new Microsoft.Xna.Framework.Vector3(255, 255, 255));
        }
Пример #2
0
 public Entity(GameDataLake gameDataLake)
 {
     GameDataLake = gameDataLake;
 }