private void OnEnable() { window = this; var image = EditorGUIUtility.FindTexture(ImageLinks.arrowUp); if (image == null) { Debug.LogWarning("Unable to find image at " + ImageLinks.arrowUp); upArrow = new GUIContent("^", "Move this event up"); } else { upArrow = new GUIContent(image, "Move this event up"); } image = EditorGUIUtility.FindTexture(ImageLinks.arrowDown); if (image == null) { Debug.LogWarning("Unable to find image at " + ImageLinks.arrowDown); downArrow = new GUIContent("v", "Move this event down"); } else { downArrow = new GUIContent(image); } }
private void CreateBranchEditorWindow() { if (!EditorWindow.HasOpenInstances <ScenimaticBranchEditor>()) { if (branchEditor == null) { branchEditor = EditorWindow.GetWindow <ScenimaticBranchEditor>(); branchEditor.titleContent = new GUIContent("Scenimatic Branch"); branchEditor.minSize = new Vector2(600, 200); } } else { branchEditor = EditorWindow.GetWindow <ScenimaticBranchEditor>(); branchEditor.titleContent = new GUIContent("Scenimatic Branch"); branchEditor.minSize = new Vector2(600, 200); } branchEditor.nodeGraph = this; }
private void CreateNewConnectionPointFromConnection(GraphEntityData graphEntity, ConnectionPoint connectedTo, ConnectionPointDirection direction) { Connection newConn = new Connection() { type = connectedTo.connection.type, GUID = System.Guid.NewGuid().ToString(), variableName = connectedTo.connection.variableName, }; ScenimaticBranchEditor.CheckForDuplicateNameInConnections(newConn, graphEntity.GetConnections(direction)); graphEntity.AddNewConnectionPoint(newConn, direction); if (!connectedTo.AllowsMultipleConnections()) { connectedTo.RemoveAllConnections(); } newConn.connectedToGUIDs.Add(connectedTo.GUID); connectedTo.connection.connectedToGUIDs.Add(newConn.GUID); RefreshConnectionPoint(connectedTo); }