public static void UpdateBpAfterRaidBattle(RaidBattleInfo battleInfo, ViewModel viewModel) { if (battleInfo.isPlaying || battleInfo.isWin || battleInfo.isLose) { viewModel.BpValue = battleInfo.bpValue; viewModel.BpMax = battleInfo.bpMax; } }
public static void UpdateBattleDamage(BossBattleResultInfo resultInfo, ViewModel viewModel) { if (!resultInfo.isEnd) { var atkSum = resultInfo.result.afterDeck.Sum(deck => deck.Value.atk); if (AstrumClient.FULL.Equals(resultInfo.init.bpType)) { viewModel.BaseDamage = atkSum; } else { viewModel.BaseDamage = atkSum * 5; } } }
public static void UpdateItemStock(ItemInfo item, ViewModel viewModel) { if (AstrumClient.INSTANT_HALF_STAMINA.Equals(item._id)) { viewModel.StaminaHalfStock = item.stock; } else if (AstrumClient.INSTANT_STAMINA.Equals(item._id)) { viewModel.StaminaStock = item.stock; } else if (AstrumClient.INSTANT_MINI_BP.Equals(item._id)) { viewModel.BpMiniStock = item.stock; } else if (AstrumClient.INSTANT_BP.Equals(item._id)) { viewModel.BpStock = item.stock; } }
public static void UpdateItemStock(UseItemResult item, ViewModel viewModel) { if (AstrumClient.INSTANT_HALF_STAMINA.Equals(item._id)) { viewModel.StaminaHalfStock = item.stock.after; viewModel.StaminaValue = item.value.after; } else if (AstrumClient.INSTANT_STAMINA.Equals(item._id)) { viewModel.StaminaStock = item.stock.after; viewModel.StaminaValue = item.value.after; } else if (AstrumClient.INSTANT_MINI_BP.Equals(item._id)) { viewModel.BpMiniStock = item.stock.after; viewModel.BpValue = item.value.after; } else if (AstrumClient.INSTANT_BP.Equals(item._id)) { viewModel.BpStock = item.stock.after; viewModel.BpValue = item.value.after; } }
public AstrumClient() { ViewModel = new ViewModel(); _questHandler = new QuestHandler(this); _raidHandler = new RaidHandler(this); _furyRaidHandler = new FuryRaidHandler(this); _limitedRaidHandler = new LimitedRaidHandler(this); _breedingHandler = new BreedingHandler(this); _guildBattleHandler = new GuildBattleHandler(this); _mypageHandler = new MypageHandler(this); _giftHandler = new GiftHandler(this); _itemHandler = new ItemHandler(this); _gachaHandler = new GachaHandler(this); _trainingHandler = new TraningHandler(this); _specialAreaHandler = new SpecialAreaHandler(this); ViewModel.IsQuestEnable = true; ViewModel.IsGuildBattleEnable = false; ViewModel.IsSpecialAreaEnable = false; ViewModel.MinStaminaStock = DEFAULT_STOCK; ViewModel.MinBpStock = DEFAULT_STOCK; ViewModel.KeepStamina = DEFAULT_KEEP_STAMINA; ViewModel.BaseDamage = DEFAULT_BASE_DAMAGE; }
public static void UpdateGuildBattleStatus(GuildBattleStatus status, ViewModel viewModel) { viewModel.TpValue = status.tp.value; viewModel.TpMax = status.tp.max; }
public static void UpdataGachaResult(GachaResult result, ViewModel viewModel) { viewModel.CardQuantity = result.card.value; viewModel.CardMax = result.card.max; }
public static void UpdateStageView(StageInfo stage, ViewModel viewModel) { if (stage.status != null) { viewModel.Level = stage.status.level; viewModel.StaminaValue = stage.status.stamina.value; viewModel.StaminaMax = stage.status.stamina.max; viewModel.ExpValue = stage.status.exp.value; viewModel.ExpMin = stage.status.exp.min; viewModel.ExpMax = stage.status.exp.max; viewModel.BpValue = stage.status.bp.value; viewModel.BpMax = stage.status.bp.max; viewModel.TpValue = stage.status.tp.value; viewModel.TpMax = stage.status.tp.max; if (viewModel.IsFuryRaidEnable) { viewModel.Fever = stage.status.furyraid != null && stage.status.furyraid.fever != null; } if (viewModel.IsLimitedRaidEnable) { viewModel.Fever = stage.status.limitedraid != null && stage.status.limitedraid.fever != null; } if (viewModel.IsBreedingEnable) { viewModel.Fever = stage.status.breeding != null && stage.status.breeding.fever != null && stage.status.breeding.fever.breedingPoint != null; } } }
public static void UpdateRaiseItemInfo(RaiseInfo raiseItemInfo, ViewModel viewModel) { viewModel.AbilityBookGoldStock = 0; viewModel.AbilityBookGoldAvailable = 0; viewModel.AbilityBookSilverStock = 0; viewModel.AbilityBookSilverAvailable = 0; viewModel.AbilityBookBronzeStock = 0; viewModel.AbilityBookBronzeAvailable = 0; viewModel.StrengthStatueGoldStock = 0; viewModel.StrengthStatueGoldAvailable = 0; viewModel.StrengthStatueSilverStock = 0; viewModel.StrengthStatueSilverAvailable = 0; viewModel.StrengthStatueBronzeStock = 0; viewModel.StrengthStatueBronzeAvailable = 0; if (raiseItemInfo.items != null) { if (raiseItemInfo.items.ability != null) { foreach (var item in raiseItemInfo.items.ability) { switch (item._id) { case AstrumClient.INSTANT_ABILITY_BOOK_GOLD: viewModel.AbilityBookGoldStock = item.stock; viewModel.AbilityBookGoldAvailable = item.available; break; case AstrumClient.INSTANT_ABILITY_BOOK_SILVER: viewModel.AbilityBookSilverStock = item.stock; viewModel.AbilityBookSilverAvailable = item.available; break; case AstrumClient.INSTANT_ABILITY_BOOK_BRONZE: viewModel.AbilityBookBronzeStock = item.stock; viewModel.AbilityBookBronzeAvailable = item.available; break; } } } if (raiseItemInfo.items.exp != null) { foreach (var item in raiseItemInfo.items.exp) { switch (item._id) { case AstrumClient.INSTANT_STRENGTH_STATUE_GOLD: viewModel.StrengthStatueGoldStock = item.stock; viewModel.StrengthStatueGoldAvailable = item.available; break; case AstrumClient.INSTANT_STRENGTH_STATUE_SILVER: viewModel.StrengthStatueSilverStock = item.stock; viewModel.StrengthStatueSilverAvailable = item.available; break; case AstrumClient.INSTANT_STRENGTH_STATUE_BRONZE: viewModel.StrengthStatueBronzeStock = item.stock; viewModel.StrengthStatueBronzeAvailable = item.available; break; } } } } }
public static void UpdateRaiseInfo(RaiseInfo raiseInfo,ViewModel viewModel) { viewModel.CardQuantity = raiseInfo.card.value; viewModel.CardMax = raiseInfo.card.max; viewModel.TrainingBase = raiseInfo.@base; viewModel.TrainingBaseId = raiseInfo.@base._id; viewModel.TrainingBaseRare = [email protected]; viewModel.TrainingBaseName = [email protected]; viewModel.TrainingBaseLevel = [email protected]; viewModel.TrainingBaseMaxLevel = [email protected]; viewModel.TrainingBaseAbilityLevel = [email protected]; viewModel.TrainingBaseMaxAbilityLevel = [email protected]; viewModel.TrainingBaseExpGrowth = [email protected]; viewModel.TrainingBaseAbilityGrowth = [email protected]; }
public static void UpdateMypageView(MypageInfo mypage, ViewModel viewModel) { viewModel.Name = mypage.status.name; viewModel.Level = mypage.status.level; viewModel.StaminaValue = mypage.status.stamina_value; viewModel.StaminaMax = mypage.status.stamina_max; viewModel.ExpValue = mypage.status.exp_value; viewModel.ExpMin = mypage.status.exp_min; viewModel.ExpMax = mypage.status.exp_max; viewModel.BpValue = mypage.status.bp_value; viewModel.BpMax = mypage.status.bp_max; viewModel.TpValue = mypage.status.tp_value; viewModel.TpMax = mypage.status.tp_max; viewModel.CardQuantity = mypage.status.card_quantity; viewModel.CardMax = mypage.status.card_max; }