コード例 #1
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdateBpAfterRaidBattle(RaidBattleInfo battleInfo, ViewModel viewModel)
 {
     if (battleInfo.isPlaying || battleInfo.isWin || battleInfo.isLose)
     {
         viewModel.BpValue = battleInfo.bpValue;
         viewModel.BpMax = battleInfo.bpMax;
     }
 }
コード例 #2
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdateBattleDamage(BossBattleResultInfo resultInfo, ViewModel viewModel)
 {
     if (!resultInfo.isEnd)
     {
         var atkSum = resultInfo.result.afterDeck.Sum(deck => deck.Value.atk);
         if (AstrumClient.FULL.Equals(resultInfo.init.bpType))
         {
             viewModel.BaseDamage = atkSum;
         }
         else
         {
             viewModel.BaseDamage = atkSum * 5;
         }
     }
 }
コード例 #3
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdateItemStock(ItemInfo item, ViewModel viewModel)
 {
     if (AstrumClient.INSTANT_HALF_STAMINA.Equals(item._id))
     {
         viewModel.StaminaHalfStock = item.stock;
     }
     else if (AstrumClient.INSTANT_STAMINA.Equals(item._id))
     {
         viewModel.StaminaStock = item.stock;
     }
     else if (AstrumClient.INSTANT_MINI_BP.Equals(item._id))
     {
         viewModel.BpMiniStock = item.stock;
     }
     else if (AstrumClient.INSTANT_BP.Equals(item._id))
     {
         viewModel.BpStock = item.stock;
     }
 }
コード例 #4
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdateItemStock(UseItemResult item, ViewModel viewModel)
 {
     if (AstrumClient.INSTANT_HALF_STAMINA.Equals(item._id))
     {
         viewModel.StaminaHalfStock = item.stock.after;
         viewModel.StaminaValue = item.value.after;
     }
     else if (AstrumClient.INSTANT_STAMINA.Equals(item._id))
     {
         viewModel.StaminaStock = item.stock.after;
         viewModel.StaminaValue = item.value.after;
     }
     else if (AstrumClient.INSTANT_MINI_BP.Equals(item._id))
     {
         viewModel.BpMiniStock = item.stock.after;
         viewModel.BpValue = item.value.after;
     }
     else if (AstrumClient.INSTANT_BP.Equals(item._id))
     {
         viewModel.BpStock = item.stock.after;
         viewModel.BpValue = item.value.after;
     }
 }
コード例 #5
0
ファイル: AstrumClient.cs プロジェクト: tsukibana/Astrum
        public AstrumClient()
        {
            ViewModel = new ViewModel();
            _questHandler = new QuestHandler(this);
            _raidHandler = new RaidHandler(this);
            _furyRaidHandler = new FuryRaidHandler(this);
            _limitedRaidHandler = new LimitedRaidHandler(this);
            _breedingHandler = new BreedingHandler(this);
            _guildBattleHandler = new GuildBattleHandler(this);
            _mypageHandler = new MypageHandler(this);
            _giftHandler = new GiftHandler(this);
            _itemHandler = new ItemHandler(this);
            _gachaHandler = new GachaHandler(this);
            _trainingHandler = new TraningHandler(this);
            _specialAreaHandler = new SpecialAreaHandler(this);

            ViewModel.IsQuestEnable = true;
            ViewModel.IsGuildBattleEnable = false;
            ViewModel.IsSpecialAreaEnable = false;

            ViewModel.MinStaminaStock = DEFAULT_STOCK;
            ViewModel.MinBpStock = DEFAULT_STOCK;
            ViewModel.KeepStamina = DEFAULT_KEEP_STAMINA;

            ViewModel.BaseDamage = DEFAULT_BASE_DAMAGE;
        }
コード例 #6
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdateGuildBattleStatus(GuildBattleStatus status, ViewModel viewModel)
 {
     viewModel.TpValue = status.tp.value;
     viewModel.TpMax = status.tp.max;
 }
コード例 #7
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
 public static void UpdataGachaResult(GachaResult result, ViewModel viewModel)
 {
     viewModel.CardQuantity = result.card.value;
     viewModel.CardMax = result.card.max;
 }
コード例 #8
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
        public static void UpdateStageView(StageInfo stage, ViewModel viewModel)
        {
            if (stage.status != null)
            {
                viewModel.Level = stage.status.level;

                viewModel.StaminaValue = stage.status.stamina.value;
                viewModel.StaminaMax = stage.status.stamina.max;

                viewModel.ExpValue = stage.status.exp.value;
                viewModel.ExpMin = stage.status.exp.min;
                viewModel.ExpMax = stage.status.exp.max;

                viewModel.BpValue = stage.status.bp.value;
                viewModel.BpMax = stage.status.bp.max;

                viewModel.TpValue = stage.status.tp.value;
                viewModel.TpMax = stage.status.tp.max;

                if (viewModel.IsFuryRaidEnable)
                {
                    viewModel.Fever = stage.status.furyraid != null && stage.status.furyraid.fever != null;
                }

                if (viewModel.IsLimitedRaidEnable)
                {
                    viewModel.Fever = stage.status.limitedraid != null && stage.status.limitedraid.fever != null;
                }

                if (viewModel.IsBreedingEnable)
                {
                    viewModel.Fever = stage.status.breeding != null && stage.status.breeding.fever != null && stage.status.breeding.fever.breedingPoint != null;
                }
            }
        }
コード例 #9
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
        public static void UpdateRaiseItemInfo(RaiseInfo raiseItemInfo, ViewModel viewModel)
        {
            viewModel.AbilityBookGoldStock = 0;
            viewModel.AbilityBookGoldAvailable = 0;
            viewModel.AbilityBookSilverStock = 0;
            viewModel.AbilityBookSilverAvailable = 0;
            viewModel.AbilityBookBronzeStock = 0;
            viewModel.AbilityBookBronzeAvailable = 0;
            viewModel.StrengthStatueGoldStock = 0;
            viewModel.StrengthStatueGoldAvailable = 0;
            viewModel.StrengthStatueSilverStock = 0;
            viewModel.StrengthStatueSilverAvailable = 0;
            viewModel.StrengthStatueBronzeStock = 0;
            viewModel.StrengthStatueBronzeAvailable = 0;

            if (raiseItemInfo.items != null)
            {
                if (raiseItemInfo.items.ability != null)
                {
                    foreach (var item in raiseItemInfo.items.ability)
                    {
                        switch (item._id)
                        {
                            case AstrumClient.INSTANT_ABILITY_BOOK_GOLD:
                                viewModel.AbilityBookGoldStock = item.stock;
                                viewModel.AbilityBookGoldAvailable = item.available;
                                break;
                            case AstrumClient.INSTANT_ABILITY_BOOK_SILVER:
                                viewModel.AbilityBookSilverStock = item.stock;
                                viewModel.AbilityBookSilverAvailable = item.available;
                                break;
                            case AstrumClient.INSTANT_ABILITY_BOOK_BRONZE:
                                viewModel.AbilityBookBronzeStock = item.stock;
                                viewModel.AbilityBookBronzeAvailable = item.available;
                                break;
                        }
                    }
                }

                if (raiseItemInfo.items.exp != null)
                {
                    foreach (var item in raiseItemInfo.items.exp)
                    {
                        switch (item._id)
                        {
                            case AstrumClient.INSTANT_STRENGTH_STATUE_GOLD:
                                viewModel.StrengthStatueGoldStock = item.stock;
                                viewModel.StrengthStatueGoldAvailable = item.available;
                                break;
                            case AstrumClient.INSTANT_STRENGTH_STATUE_SILVER:
                                viewModel.StrengthStatueSilverStock = item.stock;
                                viewModel.StrengthStatueSilverAvailable = item.available;
                                break;
                            case AstrumClient.INSTANT_STRENGTH_STATUE_BRONZE:
                                viewModel.StrengthStatueBronzeStock = item.stock;
                                viewModel.StrengthStatueBronzeAvailable = item.available;
                                break;
                        }
                    }
                }
            }
        }
コード例 #10
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
        public static void UpdateRaiseInfo(RaiseInfo raiseInfo,ViewModel viewModel)
        {
            viewModel.CardQuantity = raiseInfo.card.value;
            viewModel.CardMax = raiseInfo.card.max;

            viewModel.TrainingBase = raiseInfo.@base;
            viewModel.TrainingBaseId = raiseInfo.@base._id;
            viewModel.TrainingBaseRare = [email protected];
            viewModel.TrainingBaseName = [email protected];
            viewModel.TrainingBaseLevel = [email protected];
            viewModel.TrainingBaseMaxLevel = [email protected];
            viewModel.TrainingBaseAbilityLevel = [email protected];
            viewModel.TrainingBaseMaxAbilityLevel = [email protected];
            viewModel.TrainingBaseExpGrowth = [email protected];
            viewModel.TrainingBaseAbilityGrowth = [email protected];
        }
コード例 #11
0
ファイル: InfoUpdater.cs プロジェクト: tsukibana/Astrum
        public static void UpdateMypageView(MypageInfo mypage, ViewModel viewModel)
        {
            viewModel.Name = mypage.status.name;
            viewModel.Level = mypage.status.level;

            viewModel.StaminaValue = mypage.status.stamina_value;
            viewModel.StaminaMax = mypage.status.stamina_max;

            viewModel.ExpValue = mypage.status.exp_value;
            viewModel.ExpMin = mypage.status.exp_min;
            viewModel.ExpMax = mypage.status.exp_max;

            viewModel.BpValue = mypage.status.bp_value;
            viewModel.BpMax = mypage.status.bp_max;

            viewModel.TpValue = mypage.status.tp_value;
            viewModel.TpMax = mypage.status.tp_max;

            viewModel.CardQuantity = mypage.status.card_quantity;
            viewModel.CardMax = mypage.status.card_max;
        }