Пример #1
0
        IEnumerator StartLevel()
        {
            LevelSystem.Instance.GameOver = false;
            ship.Recover();
            ship.EnableControls();
            gameScreenLogger.Clear_Text();
            yield return(Pause.Long());

            SpawnAsteroids(LevelSystem.Instance.Get_GameLevel().asteroids_Per_Level);
        }
Пример #2
0
        IEnumerator StartLevel()
        {
            _followingCamera2D.Follow = (tank.transform);
            tank.Spawn();
            tank.EnableControls();
            gameScreenLogger.Clear_Text();
            yield return(Pause.Long());

            SpawnEnemies(10);
        }
Пример #3
0
 void Reset()
 {
     ammoLogger = GameScreenLogger.New(ammoText);
     ammoLogger.Clear_Text();
 }
Пример #4
0
 void Reset()
 {
     scoreLogger = GameScreenLogger.New(scoreText);
     scoreLogger.Clear_Text();
 }