//private void SendSwipeToPlayer(int selectedSubScene, SwipeDirection direction) //{ // PRActions action = PRActions.NULL; // if (direction.Equals(SwipeDirection.Up)) // { // action = PRActions.TOUCH_SWIPE_UP; // text.text = "SwipeUp"; // } // else if (direction.Equals(SwipeDirection.Down)) // { // action = PRActions.TOUCH_SWIPE_DOWN; // text.text = "SwipeDown"; // } // ICommand command = CommandFactory.CreateCommandBehaviour() // .WithAction(action) // .Build(); // Request request = Request.CreateRequest() // .WithReceiver(m_GameManager.GetReceiver(ReceiverId.Players, selectedSubScene)) // .WithCommand(command) // .Build(); // Send(request); //} public void Send(Request request) { m_GameManager.SendMessage("AddRequest", request); }