public void ApplySettings(GameSetting setting) { m_ViewDistance = setting.PlayerView.Get(); m_Speed = setting.PlayerSpeed.Get(); m_JumpForce = setting.JumpForce.Get(); }
public void ApplySettings(GameSetting setting) { return; }
public void ApplySettings(GameSetting setting) { m_RotateSens = setting.RotateSensitivity.Get(); m_PickDistance = setting.PickingDistance.Get(); }