public void ApplySettings(GameSetting setting)
 {
     m_ViewDistance = setting.PlayerView.Get();
     m_Speed        = setting.PlayerSpeed.Get();
     m_JumpForce    = setting.JumpForce.Get();
 }
 public void ApplySettings(GameSetting setting)
 {
     return;
 }
 public void ApplySettings(GameSetting setting)
 {
     m_RotateSens   = setting.RotateSensitivity.Get();
     m_PickDistance = setting.PickingDistance.Get();
 }