public Sprite(ObjectReader reader) : base(reader) { m_Rect = reader.ReadRectangleF(); m_Offset = reader.ReadVector2(); if (version[0] > 4 || (version[0] == 4 && version[1] >= 5)) //4.5 and up { m_Border = reader.ReadVector4(); } m_PixelsToUnits = reader.ReadSingle(); if (version[0] > 5 || (version[0] == 5 && version[1] > 4) || (version[0] == 5 && version[1] == 4 && version[2] >= 2) || (version[0] == 5 && version[1] == 4 && version[2] == 1 && buildType.IsPatch && version[3] >= 3)) //5.4.1p3 and up { m_Pivot = reader.ReadVector2(); } m_Extrude = reader.ReadUInt32(); if (version[0] > 5 || (version[0] == 5 && version[1] >= 3)) //5.3 and up { m_IsPolygon = reader.ReadBoolean(); reader.AlignStream(); } if (version[0] >= 2017) //2017 and up { var first = new Guid(reader.ReadBytes(16)); var second = reader.ReadInt64(); m_RenderDataKey = new KeyValuePair <Guid, long>(first, second); m_AtlasTags = reader.ReadStringArray(); m_SpriteAtlas = new PPtr <SpriteAtlas>(reader); } m_RD = new SpriteRenderData(reader); if (version[0] >= 2017) //2017 and up { var m_PhysicsShapeSize = reader.ReadInt32(); m_PhysicsShape = new Vector2[m_PhysicsShapeSize][]; for (int i = 0; i < m_PhysicsShapeSize; i++) { m_PhysicsShape[i] = reader.ReadVector2Array(); } } //vector m_Bones 2018 and up }
public SerializedShader(ObjectReader reader) { var version = reader.version; m_PropInfo = new SerializedProperties(reader); int numSubShaders = reader.ReadInt32(); m_SubShaders = new SerializedSubShader[numSubShaders]; for (int i = 0; i < numSubShaders; i++) { m_SubShaders[i] = new SerializedSubShader(reader); } if (version[0] > 2021 || (version[0] == 2021 && version[1] >= 2)) //2021.2 and up { m_KeywordNames = reader.ReadStringArray(); m_KeywordFlags = reader.ReadUInt8Array(); reader.AlignStream(); } m_Name = reader.ReadAlignedString(); m_CustomEditorName = reader.ReadAlignedString(); m_FallbackName = reader.ReadAlignedString(); int numDependencies = reader.ReadInt32(); m_Dependencies = new SerializedShaderDependency[numDependencies]; for (int i = 0; i < numDependencies; i++) { m_Dependencies[i] = new SerializedShaderDependency(reader); } if (version[0] >= 2021) //2021.1 and up { int m_CustomEditorForRenderPipelinesSize = reader.ReadInt32(); m_CustomEditorForRenderPipelines = new SerializedCustomEditorForRenderPipeline[m_CustomEditorForRenderPipelinesSize]; for (int i = 0; i < m_CustomEditorForRenderPipelinesSize; i++) { m_CustomEditorForRenderPipelines[i] = new SerializedCustomEditorForRenderPipeline(reader); } } m_DisableNoSubshadersMessage = reader.ReadBoolean(); reader.AlignStream(); }
public VideoClip(ObjectReader reader) : base(reader) { m_OriginalPath = reader.ReadAlignedString(); var m_ProxyWidth = reader.ReadUInt32(); var m_ProxyHeight = reader.ReadUInt32(); var Width = reader.ReadUInt32(); var Height = reader.ReadUInt32(); if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up { var m_PixelAspecRatioNum = reader.ReadUInt32(); var m_PixelAspecRatioDen = reader.ReadUInt32(); } var m_FrameRate = reader.ReadDouble(); var m_FrameCount = reader.ReadUInt64(); var m_Format = reader.ReadInt32(); var m_AudioChannelCount = reader.ReadUInt16Array(); reader.AlignStream(); var m_AudioSampleRate = reader.ReadUInt32Array(); var m_AudioLanguage = reader.ReadStringArray(); //StreamedResource m_ExternalResources m_Source = reader.ReadAlignedString(); var m_Offset = reader.ReadUInt64(); m_Size = reader.ReadUInt64(); var m_HasSplitAlpha = reader.ReadBoolean(); ResourceReader resourceReader; if (!string.IsNullOrEmpty(m_Source)) { resourceReader = new ResourceReader(m_Source, assetsFile, (long)m_Offset, (int)m_Size); } else { resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size); } m_VideoData = resourceReader; }
public SpriteAtlas(ObjectReader reader) : base(reader) { var m_PackedSpritesSize = reader.ReadInt32(); for (int i = 0; i < m_PackedSpritesSize; i++) { new PPtr <Sprite>(reader); } var m_PackedSpriteNamesToIndex = reader.ReadStringArray(); var m_RenderDataMapSize = reader.ReadInt32(); m_RenderDataMap = new Dictionary <KeyValuePair <Guid, long>, SpriteAtlasData>(m_RenderDataMapSize); for (int i = 0; i < m_RenderDataMapSize; i++) { var first = new Guid(reader.ReadBytes(16)); var second = reader.ReadInt64(); var value = new SpriteAtlasData(reader); m_RenderDataMap.Add(new KeyValuePair <Guid, long>(first, second), value); } //string m_Tag //bool m_IsVariant }