Пример #1
0
        public void BeginFileVisit(AseFile file)
        {
            SpriteAtlasUserAsset.RemoveSpritesFromAtlas(assetPath);

            m_AseFile = file;
            m_Pivot   = null;

            // Start off with a an empty 256 palette
            m_Palette = Enumerable.Repeat(m_TransparentColor, 256).ToList();

            // Create the array of clear pixels we'll use to begin each frame
            m_ClearPixels = Enumerable.Repeat(Color.clear, m_AseFile.Header.Width * m_AseFile.Header.Height).ToArray();

            var icon = AssetDatabaseEx.LoadFirstAssetByFilter <Texture2D>("aseprite2unity-icon-0x1badd00d");

            m_GameObject = new GameObject(Path.GetFileNameWithoutExtension(assetPath));
            m_Context.AddObjectToAsset("_main", m_GameObject, icon);
            m_Context.SetMainObject(m_GameObject);
        }