Пример #1
0
 public void SkillList()
 {
     //0:Normal //1:Psychic //2:Fire //3:Water //4:Earth //5:Wind //6:Nature //7:Acidic //8:Necrotic //9:Arcane //10:Demonic //11:Angelic
     Skill[0] = new SkillData();
     Skill[0].InitializeSkill("Slash", "Damage", 0, 2, 2);
     Skill[1] = new SkillData();
     Skill[1].InitializeSkill("Punch", "Static Damage", 0, 7, 5);
     Skill[2] = new SkillData();
     Skill[2].InitializeSkill("Rest", "Heal", 0, 1, 3);
     Skill[3] = new SkillData();
     Skill[3].InitializeSkill("Meditate", "Recharge", 0, 0, 2);
     Skill[4] = new SkillData();
     Skill[4].InitializeSkill("Claw Pinch", "Damage", 0, 1, 1);
     Skill[5] = new SkillData();
     Skill[5].InitializeSkill("Minor Molt", "Heal", 6, 1, 1);
     Skill[6] = new SkillData();
     Skill[6].InitializeSkill("Mega Molt", "Heal", 6, 2, 4);
     Skill[7] = new SkillData();
     Skill[7].InitializeSkill("Chrysalis", "Recharge", 6, 0, 2);
     Skill[8] = new SkillData();
     Skill[8].InitializeSkill("Claw Smash", "Damage", 0, 4, 4);
 }
Пример #2
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 public void AddSkill(SkillData Skill, int level, int skillnum)
 {
     while(level <= 100)
     {
         Skills[level, skillnum] = new SkillData();
         Skills[level, skillnum] = Skill;
         level++;
     }
 }
Пример #3
0
 public void SetType(SkillData type)
 {
     Name = type.Name;
     Type = type.Type;
     Cost = type.Cost;
     ElementalType = type.ElementalType;
     SkillPower = type.SkillPower;
 }