Пример #1
0
        private void OnTitleVoiceOverDone()
        {
            if (!game.TutorialEnabled)
            {
                game.SetCurrentState(game.IntroductionState);
                return;
            }

            game.StartCoroutine(OnTitleVoiceOverDoneCoroutine());
        }
Пример #2
0
        public void EnterState()
        {
            if (game.TutorialEnabled)
            {
                game.DisableRepeatPromptButton();
                game.GenerateNewWord();

                VictimLLController.instance.HideVictoryRays();
                VictimLLController.instance.Reset();
                VictimLLController.instance.Enable();

                Vector3 victimLLPosition = VictimLLController.instance.transform.position;
                victimLLPosition.x = Random.Range(0, 40) % 2 == 0 ? 0.5f : -0.5f;
                VictimLLController.instance.SetPosition(victimLLPosition);
            }

            if (!game.TutorialEnabled)
            {
                game.SetCurrentState(game.IntroductionState);
                return;
            }

            game.StartCoroutine(OnTitleVoiceOverDoneCoroutine());
        }