Пример #1
0
 public void EnterState()
 {
     game.disableInput = false;
     game.dancingDotsLL.contentGO.SetActive(true);
     game.StartRound();
     timer = game.gameDuration;
 }
Пример #2
0
 public void EnterState()
 {
     game.Context.GetAudioManager().PlayDialogue(Database.LocalizationDataId.DancingDots_letterany_Intro, delegate() {
         game.disableInput = false;
     });
     this.game.dancingDotsLL.contentGO.SetActive(true);
     game.StartRound();
     timer = game.gameDuration;
 }