Пример #1
0
        /// <summary>
        /// 开房
        /// </summary>
        /// <param name="timelimit_">到期时间</param>
        /// <param name="playerCountTopLimit_">人数上限</param>
        /// <param name="inningGame_">游戏</param>
        /// <param name="roomManager_">房主</param>
        /// <param name="name_">房间名称</param>
        /// <param name="affiche_">房间在大厅公告</param>
        /// <param name="secretKey_">密码</param>
        /// <param name="ticketPrice_">门票价格</param>
        /// <param name="isRandom_">是否玩家随机进入</param>

        private Room()
        {
            Id      = PublicObject.GenerateTimeStamp();
            Players = new List <IPlayerJoinRoom>();
        }
Пример #2
0
 /// <summary>
 /// 初始化房间容器和游戏城Id
 /// </summary>
 private GameCity()
 {
     Id    = PublicObject.GenerateTimeStamp();
     Rooms = new List <IRoom>();
 }