public override void Destroy()
 {
     base.Destroy();
     m_dataLabels            = null;
     m_localVarsData         = null;
     m_upperLeftWidgetHelper = null;
 }
Пример #2
0
 public override void Destroy()
 {
     base.Destroy();
     m_propertyLabels        = null;
     m_shaderProperties      = null;
     m_upperLeftWidgetHelper = null;
 }
 public override void Destroy()
 {
     base.Destroy();
     m_dataLabels            = null;
     m_interpolatorData      = null;
     m_upperLeftWidgetHelper = null;
 }
 public override void Destroy()
 {
     base.Destroy();
     m_referenceNode      = null;
     m_inputReferenceNode = null;
     m_upperLeftWidget    = null;
 }
 public override void Destroy()
 {
     base.Destroy();
     m_upperLeftWidget = null;
     m_texPort         = null;
     m_ssPort          = null;
 }
 public override void Destroy()
 {
     base.Destroy();
     m_referenceNode      = null;
     m_inputReferenceNode = null;
     m_upperLeftWidget    = null;
     if (m_texCoordsHelper != null)
     {
         //Not calling m_texCoordsHelper.Destroy() on purpose so UIUtils does not incorrectly unregister stuff
         DestroyImmediate(m_texCoordsHelper);
         m_texCoordsHelper = null;
     }
 }