public Task Client_UserJoined(SocketGuildUser user)
 {
     if (user.Nickname != null)
     {
         Program.LogConsole("JOINLEAVEHANDLE", ConsoleColor.Cyan, $"User: {user.Nickname} has joined the Server.");
     }
     else
     {
         Program.LogConsole("JOINLEAVEHANDLE", ConsoleColor.Cyan, $"User: {user.Username} has joined the Server.");
     }
     UserDataService.On_UserJoined(user);
     return(Task.CompletedTask);
 }