public Task Client_UserJoined(SocketGuildUser user) { if (user.Nickname != null) { Program.LogConsole("JOINLEAVEHANDLE", ConsoleColor.Cyan, $"User: {user.Nickname} has joined the Server."); } else { Program.LogConsole("JOINLEAVEHANDLE", ConsoleColor.Cyan, $"User: {user.Username} has joined the Server."); } UserDataService.On_UserJoined(user); return(Task.CompletedTask); }