private static ListView <AGE.Action> PlayAgeActionShared(AreaEventTrigger.EActTiming inTiming, AreaEventTrigger.STimingAction[] inTimingActs, ActionStopDelegate inCallback, ListView <AGE.Action> outDuraActs, GameObject inSrc, GameObject inAtker) { ListView <AGE.Action> view = new ListView <AGE.Action>(); foreach (AreaEventTrigger.STimingAction action in inTimingActs) { if (action.Timing == inTiming) { ActionStopDelegate delegate2 = null; if (inTiming == AreaEventTrigger.EActTiming.EnterDura) { delegate2 = inCallback; } AGE.Action item = PlayAgeActionShared(action.ActionName, action.HelperName, inSrc, inAtker, action.HelperIndex, inCallback); if (item != null) { view.Add(item); if (delegate2 != null) { outDuraActs.Add(item); } } } } return(view); }
public static string GetResourceName(AGE.Action _action, string _resName, bool _bUseAdvanceSkin) { uint num; SkillUseContext refParamObject = _action.refParams.GetRefParamObject <SkillUseContext>("SkillContext"); if (((refParamObject == null) || (refParamObject.Originator == 0)) || ((refParamObject.Originator.handle.TheActorMeta.ActorType != ActorTypeDef.Actor_Type_Hero) || (refParamObject.Originator.handle.ActorControl == null))) { return(_resName); } HeroWrapper actorControl = (HeroWrapper)refParamObject.Originator.handle.ActorControl; if ((actorControl == null) || !actorControl.GetSkinCfgID(out num)) { return(_resName); } int length = _resName.LastIndexOf('/'); StringBuilder builder = new StringBuilder(_resName); StringBuilder builder2 = new StringBuilder(actorControl.GetSkinEffectPath()); if (length < 0) { return(_resName); } builder.Remove(0, length); builder2.Append(builder); if (_bUseAdvanceSkin) { int advanceSkinIndex = actorControl.GetAdvanceSkinIndex(); if (advanceSkinIndex > 0) { builder2.AppendFormat("_level{0}", advanceSkinIndex); } } return(builder2.ToString()); }