Пример #1
0
 public override void Collide(SpaceObject collider)
 {
     //throw new NotImplementedException();
 }
Пример #2
0
        public override void TakeDamage(float damage, SpaceObject source)
        {
            framesSinceDamage = 0;

            //throw new NotImplementedException();
        }
Пример #3
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 public void setTarget(SpaceObject newTarget)
 {
     this.target = newTarget;
 }
Пример #4
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 public override void TakeDamage(float damage, SpaceObject source)
 {
     playerStats.addLife(-(int)damage);
     Console.WriteLine("take Damage :" + damage);
     //throw new NotImplementedException();
 }